cocos2d-x编译安卓版本时实现“再按一次退出程序”的效果(2)
来源:未知 责任编辑:责任编辑 发表时间:2014-01-20 07:52 点击:次
修改后的代码:
/**************************************************************************** Copyright (c) 2010-2011 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ package com.planefight.org; import org.cocos2dx.lib.Cocos2dxActivity; import org.cocos2dx.lib.Cocos2dxGLSurfaceView; import android.os.Bundle; import android.view.KeyEvent; import android.widget.Toast; public class PlaneFight extends Cocos2dxActivity{ private long exitTime = 0; protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); } public Cocos2dxGLSurfaceView onCreateView() { Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this); // PlaneFight should create stencil buffer glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8); return glSurfaceView; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if(keyCode == KeyEvent.KEYCODE_BACK && event.getAction() == KeyEvent.ACTION_DOWN) { if((System.currentTimeMillis()-exitTime) > 2000) //System.currentTimeMillis()无论何时调用,肯定大于2000 { Toast.makeText(getApplicationContext(), "再按一次退出程序",Toast.LENGTH_SHORT).show(); exitTime = System.currentTimeMillis(); } else { finish(); System.exit(0); } return true; } return super.onKeyDown(keyCode, event); } static { System.loadLibrary("cocos2dcpp"); } }也就是添加了重写的onKeyDown函数,并在之前声明了变量exitTime。
这样,就实现了在安卓应用任何页面按返回键均有提示“再按一次退出程序”;
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